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Monthly Archives: August 2011
Maybe not today, maybe not tomorrow, but soon and for the rest of your life, Guardian Heroes release iminant
Earlier today @majornelson tweeted that the Guardian Heroe’s release for XBLA was as early as tomorrow, this has now been updated to NOT being released tomorrow. Original developed by Treasure on the Sega Saturn console, this re release has been … Continue reading
Posted in consoles, Games, General, lartens, News, XBox 360
Tagged guardian heros, treasure, xbla
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Ah, what a shmup
Radiant Silvergun, one of the most expensive Japanese only Sega Saturn games is coming cheap to a Sega Saturn Xbox 360 near you. Available for 1200 MS Points this September 14th via XBLA. This remake of a golden classic will have … Continue reading
I’m an Ambassador don’t you know
Some of you may have noticed that the layout style of nintendo.co.uk and nintendo.com are slightly different, we have a news section with not very useful news, and the Americas have a what’s new sections, which also has news, and … Continue reading
Posted in 3DS, consoles, Games, General, HandHeld consoles, lartens
Tagged 3DS, ambassador, games, lartens, mario, nintendo, Zelda
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The US gets a free Orchestra cd with Skyward Sword, but what about us?
Over at Nintendo.com there’s news as far as the states is concerned that the first batch of The Legend of Zelda Skyward Sword for the wii will come with a free cd of select tracks from the upcoming recordings of … Continue reading
Hairy Golden Axe Wound and Cheap ChuChu for All!
Well stroke my bunions if SEGA haven’t chucked a load of iOS gaming on the bank holiday bonfire. This stuff is going so cheap that taking it off them is effectively looting. Which we couldn’t possibly urge you to do. … Continue reading
Posted in bedgell, Games, iPhone and iOs, Retro
Tagged chu chu rocket, golden axe, ipad, iPhone and iOs, sega, streets of rage
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Jobsy resigns as ceo of apple, yeah, that’s what i’m calling him
Seriously though, when you have health problems but can still steer a company to have access to more cash than the US Government, you’ve done well enough, you might as well leave it there and call it a day. The … Continue reading
Ludum Dare August 2011 is over and sleep is good
The competition for rapid game development is over, for now. My humble attempt can be found here https://www.grigorig.com/files/twister2.html it’s called twister, as the them was escape, though you can’t actually escape it as it gets faster and mows you down … Continue reading
Posted in Games, General, lartens
Tagged actionscript, copmetition, flash, games, ludum dare, notch, twister
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He who dares, wins. Ludum Dare update for my game
With just over 12 hours until the submissions for Ludum dare end, i’ve just added my first update to the ludum dare sites blog, with a brand spanking new shiny screen shot, here it is At the moment you just … Continue reading
Posted in Games, General, lartens
Tagged competition, flash, game, lartens, ludum dare, twister, update
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Live streaming is expensive, notch pulls the plug at 17000 viewer hours
Its been an interesting afternoon, i spent some time animating an awesome tornado in flash (i joke). While half watching (sorry notch) the live stream video feed of Markus Persson as he writes a dungeon explorer style game for the … Continue reading
Posted in Games, General, lartens, News
Tagged lartens, ludum dare, notch, streaming
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Ludum Dare challenge is on, let’s get our code face on
This weekend 20/08/11 or maybe 19th depending on your time zone, is the Ludum Dare game challenge thing. It happens every 4 months, April, August, and December. Those registered at http://www.ludumdare.com can submit a game to the competition. The rules … Continue reading